Universal Locomotion System Docs

Anim Templates

Animation templates, provide a method to apply modular animation logic to a defined skeleton bounded Animation Blueprints.

Anim_Graph_Universal_Locomotion

Anim_Graph_Universal_AimOffset

Anim_Graph_PoseOverlay

Anim_Graph_Orientation

Anim Instance

AnimInstance_Universal_Locomotion

PDA_DATA

Data Assets provide a versatile and flexible solution for system expansion without disrupting or breaking the reference directory. With Data Assets, you have the capability to introduce your own custom variables and alter the logic of pertinent functions according to your specific needs.

PDA_MovementSettings

PDA_AnimLocomotion

PDA_AnimLocomotionSet

PDA_AnimOverlay

AC_Components

Components, on the other hand, function like puzzle pieces, enabling you to strategically position and integrate various features and logic your character/pawns might possess.

AC_CharacterMovementExtension