Universal Locomotion System Docs
Animation templates, provide a method to apply modular animation logic to a defined skeleton bounded Animation Blueprints.
Anim_Graph_Universal_Locomotion
Anim_Graph_Universal_AimOffset
AnimInstance_Universal_Locomotion
Data Assets provide a versatile and flexible solution for system expansion without disrupting or breaking the reference directory. With Data Assets, you have the capability to introduce your own custom variables and alter the logic of pertinent functions according to your specific needs.
Components, on the other hand, function like puzzle pieces, enabling you to strategically position and integrate various features and logic your character/pawns might possess.