1.0.0.1 (General Fix) 1-Reworked some logic for weapon IK and classes. 2-Fixed Some nodes in the ABP_UE4_MM public sample and Universal_Overlay ue4 graph. 3-Added Char class for ABP_UE4. 4-Improved Logic for Locomotion Type: Motion Matching 5-Added Pivot Database to PDA_LocomotionSet 6 added demo BP sample for Abp_ue4_mm, renamed ue4 copy mesh char class 7 fixed a spelling mistake in map display swimming 8 Now Universal Locomotion graph debug displays correctly everything.