Step 1: Add Component to Your Character

  1. Open Your Character Blueprint:
  2. Add a Component:

Step 2: Write Relevant IK Socket Name and BoneSpaceName

  1. Character Settings:

IK Settings:

  1. Assign Values:

Step 3: Open Your Weapon Mesh and Place Left Hand IK Socket

  1. Open Weapon Mesh:

  2. Add Socket:

    Name the socket IK.

    you should add differnt socket per differnt skeleton IK_ue4 etcc

  3. Position the Socket:

Step 4: Add FABRIK Node in Animation Blueprint

see ABP sample in public folder.

.

VideoTutorialSoon