<Idle> Place main idle anim
<idle Breaks> Place secondary idle anims
turn clamp is used for clamping turn in place I suggest using a clamp value of -51 51 as the minimum value
Turn animations need root motion, and you’ll need to apply the turn yaw modifier
to add this simply open the anim modifier window and apply.
the modifier will enable root motion, set curve compression settings to index, apply turn curves, and force root lock. this will save you hundreds of clicks.
Enable use aim offset and place the relevant if you want to Aimoffset
Enable to use idle additive to apply an additive animation on top of your animation such as breathing.
The way you’ll handle additive alpha is up to you!